Matthew Hocker talks with Chris Schnetzler from Junk Food Games about online playtesting, analyzing feelings in context of different types of feedback, observing physical cues from playtesters in a physical space vs digital space, and playtesting games of other designers.
Follow Chris at https://twitter.com/junkfood_games
Come join our Discord server to playtest and chat games! discord.gg/W95RuVN
You can also follow along in our playtesting adventures at:
http://twitter.com/breakmygameg
http://facebok.com/breakmygameg
http://breakmygame.com
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